01 / Disrupt
CHAOS
Push the variation inside each burst. Turn repetition into fractured rhythms and unexpected movement.
More variation
Temporal Corruption Engine
Break time.
Keep the impact.
Turn a moment into a controlled fracture. Repeat, reverse, freeze and corrupt your sound across four bands — with an anchor to bring it back.
Same interface as the standalone app · Development build, not a release candidate. View the original concept ↗
02 / Controlled fracture
A glitch is more powerful when it has somewhere to return. Push the movement with Chaos. Pull it towards stability with Order. Trigger the collision with Pulse.
01 / Disrupt
Push the variation inside each burst. Turn repetition into fractured rhythms and unexpected movement.
More variation
02 / Set it in motion
Launch a moment of transformation. Trigger it by hand, from MIDI, the sequencer or detected transients.
One trigger. A chain of events.
03 / Hold the centre
Bring the result closer to the source. Shape how much of the timing, pitch and character stays grounded.
More stability
03 / Spectral control
Keep the low end grounded while everything above it moves. Each band has its own glitch depth and clean anchor, with adjustable crossovers between them.
SUB / Foundation
Preserve the fundamental while the upper bands fracture. The sub starts fully protected, so you choose when the foundation moves.
Low-end weight. A clean point of return.
BODY / Weight
Reshape the body of a kick, bass or loop with repeated and displaced fragments. Balance the movement with the original signal.
Rhythmic movement in the centre of your sound.
BITE / Edge
Make the midrange stutter, jump and reverse. Direct the disruption into the attack and texture while leaving the foundation under control.
The detail that makes a break feel deliberate.
AIR / Atmosphere
Freeze high-frequency fragments or scatter them into motion. Let the top end shift without taking the whole spectrum with it.
Fine texture. High-frequency movement.
Band guide · Describes the engine; does not process audio.
04 / Signature systems
Build a burst with intent, let its behaviour evolve, and decide what stays recognisable.
Burst Designer
Arrange up to eight phases with their own effect, duration, probability and depth. Shape the speed, pitch, band focus and envelope of each moment.
Example arrangement / Up to 2 seconds per burst
Entropy
Each Pulse can build entropy. Set its rise, decay and ceiling, then couple it to Chaos and Order for movement that accumulates and settles.
Rise / Decay / Return
Reality Anchor
Control how timing, pitch, stereo, spectrum, dry signal and transients move back towards the source as Order increases.
05 / In development
PULSAR is in active development. The temporal engine is taking shape; a public release date and price have not been announced.
Before you jump inProduct status
Development previewWeb, standalone and VST3 development targets share the same audio engine.
06 / Good to know
PULSAR is a temporal audio effect in development. It reshapes incoming sound with repeat, reverse, freeze, pitch and corruption effects, with four-band control and ways to preserve the source.
There is no public release or checkout yet. Development builds are not release candidates. Pricing, release timing and supported release platforms will be announced when they are confirmed.
Yes. The playable demo runs the shared PULSAR audio engine in your browser, with the same controls as the standalone app. Open AUDIO and choose a local file or the quiet test tone, then press PULSE. Your files stay on your device.
The browser demo is playable here. Standalone and VST3 development targets use the same interface and native audio engine. Final release platforms and DAW compatibility are still being validated.
Yes. Four-band processing provides independent glitch depth and clean anchors. The SUB band is fully protected by default, and the crossover frequencies are adjustable.
No. The artwork shows the design direction. Advanced DNA breeding and free routing remain previews; capture/export and live input are not included in the current development scope.